Interactive Sound Design Guide

Synth Lab.

Learn the essential synthesizer controls. Adjust ADSR envelopes with sliders, explore the curves, and hear the results instantly with the built-in Web Audio synthesizer.

01 / Live Experiment

ADSR Envelope Lab

Attack is the time to reach peak level; Decay is the time to fall from the peak to Sustain; Sustain is the level while the note is held; and Release is the fade-out time after the note is released. Choose a preset or adjust the sliders yourself.

The graph shows a note held for 1.5 seconds. Play a key to hear the actual envelope.

Test the Envelope with Sound

Hold a key to hear Sustain; release it to test Release. On a computer, you can also use A, S, D, F, G, H and J. Click or tap a key first to enable audio.

02 / Frequencies

Filter & Resonance

A filter shapes the tone. Low-pass reduces high frequencies, high-pass reduces lows, band-pass lets a frequency band through, and notch removes a narrow band. Cutoff sets the transition frequency; resonance emphasizes frequencies around it.

These filter settings also apply to the synthesizer in the ADSR Lab. Play the keys to hear them.

03 / Modulation

LFO & Tempo Sync

An LFO modulates a parameter periodically. Routing it to pitch creates vibrato; to volume, tremolo; and to a filter, a sweep. With Sync enabled, its rate follows your Ableton project tempo.

Retrigger restarts the LFO on each new note. Phase sets the starting position. Fade-in gradually introduces modulation. Free / Hz runs independently of the project tempo.

04 / Sound Source

Oscillators

Sine

Pure and rounded, with almost no overtones. Great for sub-bass.

Saw

Rich in harmonics. Ideal for leads, trance and synth brass.

Square

Hollow and powerful. Great for retro leads and bass.

Triangle

Soft, with slightly more character than a sine wave.

ControlWhat Does It Do?
Pitch / TuneChanges pitch.
Octave / SemitoneShifts pitch by an octave or semitone.
Fine TuneMakes fine tuning adjustments, usually in cents.
DetuneSlightly offsets oscillators or voices in pitch for a wider sound.
UnisonStacks multiple oscillator voices.
Pulse WidthChanges pulse width and timbre.
FMOne oscillator modulates the frequency of another.
Noise / SubAdds noise or an extra low-frequency oscillator.
05 / Reference

Other Essential Controls

Filter Envelope

A second ADSR envelope that can modulate filter cutoff. Envelope Amount controls its intensity. Short decay and low sustain produce the classic funky bass wah.

Modulation Matrix

Routes sources such as LFO, velocity, aftertouch and mod wheel to destinations like pitch, filter, pan and volume. Mod Amount controls the intensity.

Glide / Portamento

Slides between pitches. Glide Time sets the transition speed; Legato can limit the effect to overlapping notes.

Mono / Poly / Voices

Mono plays one note at a time; Poly plays multiple notes. Voice Drift and Pan Spread add subtle variation and width.

Pitch Bend

Changes pitch during performance. Pitch Bend Range sets the range, such as ±2 or ±12 semitones.

Arpeggiator & Sequencer

An arpeggiator plays chord notes in sequence. A step sequencer programs notes or parameter movements; Gate controls note length.

Chorus, Delay, Reverb

Chorus adds width, Delay adds repeats, and Reverb adds space. Dry/Wet blends the original and processed signals.

Drive, Saturation, EQ

Drive and saturation add harmonics; EQ adjusts the frequency balance. A compressor controls dynamics.

Phaser / Flanger

Moving phase and comb-filter effects for animated sounds.

Key Tracking

Makes filter cutoff follow the pitch of the note being played.

Sample & Hold

Holds a new (often random) modulation value until the next sample event.

Hard Sync / Wavetable

Hard Sync resets one oscillator using another. Wavetable Position moves between waveforms.

06 / Recipes

Sound Design Starting Points

ParameterDeep House BassPluck LeadAtmospheric Pad
OscillatorSaw + SubSaw / Square2× Saw
Attack0–5 ms0–10 ms500–1500 ms
Decay150–300 ms200–500 ms1–2 s
Sustain0–30%0–20%70–100%
Release80–150 ms150–400 ms2–5 s
Cutoff150–800 Hz1–5 kHz1–4 kHz
Unison1–22–44–8
ReverbMinimalLightSpacious

These values are starting points, not universal presets. Different synthesizers respond differently.